The quarterly game with Andy rolled around last weekend, and whilst I didn't quite get the painting done I wanted, it didn't really matter, as playing fun games with a friend is much more important that what is and isn't painted to my usual standard. It still bugs me though. We got two games in, Scrawl War and Demolition, and whilst I did win both, it was usually pretty close and both games had a good narrative flow.
Andy's terrain on my new mat, plus some NWA club stuff for low-level cover. I'm not a huge fan of how "bitsy" it looks currently, especially when compared to my Necromunda, SuperSystem or Nocturnal tables, but hopefully it comes together in leaps and bounds if we're only playing every few months. I'm also hoping that next time Brutal Cities is doing a print run, I'm doing better work-wise and can justify a bundle.
The first game saw Andy's Brian Ansell Blockers (Street Gang) versus my Yakuza (Mobsters) in a Scrawl War, a scenario where gangs have to spray tags on certain places. It's a fun and objective-based mission that requires movement and cleverly punishes just rolling over your opponent with gunfire. I won't transcribe the entire mission here, but basically there's four Scawls and whoever controls the most at the end of the game wins. So even a gang that runs off due to casualties can win if they got more Scawls done.
I was up against it from the start, as Andy's Blockers had a Heavy Spit Gun (basically a LMG) and more long-range firepower than my Yakuza, who are more built for close and medium range fights. My gang pushed up through cover as best as possible, but my Blitzer went down the second he poked a toe out, and I didn't do a lot with return fire. Andy had two Scawls before I could get my gang into position to take even one.
The game turned around for me when I actually gave up and did something silly. My gang leader is armed only with a Katana, and often doesn't get to do a lot, so when I had nothing left to use, he broke cover to slice an enemy Scrawler in half. Andy loves a good scrap, so his leader leapt out of a window to clash blades with mine, but my rolling won out and I claimed my second scalp for the game. Of course, his spree was ended on the next turn by the Heavy Spit Gun, but it was a fun run while it lasted.
Emboldened, I pushed forward with my remaining gangers, taking out the Heavy Spit gun with a lucky shot throw the window with a pistol, so that my Punk could run out on the balcony for the last unclaimed Scawl. At this point, Andy was down to one model, and would have won if he had failed a Will To Fight (morale) roll, but the stubborn bastard just stuck it out, enabling the Yakuza to convert a third Scawl for the win.
Game two was Demolition, with the City-Def trying to prevent known robot terrorists, Blood in the Machine, from destroying a statue. In order to complete the mission, the robots have to perform a total of 8 Special Actions in contact with the statue, which can be done by any number of models across different turns. Though they're outnumbered and out-gunned, all the City-Def have to do is drive the Robots off to win.
My initial plan was to have Vendi and Call-Me-Kermit cover Haro2-Goodbye while he completed the mission, relying on his armour and 7 Hits to get the job done as fast as possible. However, I underestimated the City-Def's spit guns and trigger-happy tendencies, and Haro2 was low on Hits after just two lucky shots.
In order to get the City-Def out of cover, I sent Haro2 straight across the plaza and into melee, where he's pretty much unstoppable, and picked off any City-Def he could get his claws on. Meanwhile, the other Robots converged on the objective, alternating between laying down covering fire and planting the bombs. With three robots on the statue, I won pretty quick, especially with Haro2 taking down all but one of the City-Def members.
This gaming day was mostly about just catching up and seeing where projects were at, next time we'll put in a little more planning and try a few new things, maybe even do the campaign stuff. I have a few more models on the painting table for Dredd, so expect to see another one of these before too long.