Friday, January 29, 2021

Miniatures Finished: Lords of Time

I've had a few minis sitting partly painted on my work table for quite a while, but have recently managed to finish them up. Mostly as an exercise in clearing space for minis that I need to finish to complete entire teams. Unless I've had an event to prepare for, I've tended to have a "scattergun" approach to my Superheroes, a habit which I'm finally getting out of.

The (1st) Doctor: I'm not super happy with the model, it's a little tall and the Sonic Screwdriver doesn't fit this incarnation of the character, but I'm aiming to have all eight Doctors done first for a game I want to run. Ironclad Miniatures 

Brigadier Alistair Gordon Lethbridge-Stewart: Can't do any Doctor Who gaming without one of the best companions ever. When I can, I'll get some UNIT troopers so that I can do some fun mashup games like UNIT versus Skrulls. Crooked Dice. 

The (8th) Doctor: I enjoy the 1996 Doctor Who television film more than most, but the 8th Doctor really shines in the New Adventures Novels and Big Finish Audio Drama, both of which I'd recommend checking out. Crooked Dice. 

 
Manchester Black: I haven't read the comics, but the Superman Vs The Elite animated film is one of my favourite Superman films, so I had to have a Manchester Black. Heroclix. 

Immortus: To go with my Anachronauts and menace my Avengers, I kind of had to have the Master of Limbo. I also am developing some kind of "Stockholm Syndrome" when it comes to painting miniatures with terrible colour schemes. Watch out, my next army will be green and orange or something. Heroclix. 

Hawkman: Years back, I promised to take another swing at this miniature. I finally did. Much happier now. Heroclix. 


Tuesday, January 26, 2021

Superhero Media: Hulk Vs. Wolverine (2009)

Part of the continuity made up of both The Avengers: Earth's Mightiest Heroes and Wolverine and the X-Men, the Hulk Vs short films come on a single DVD and have been rattling around my collection for about a decade. The better one of the pair is Hulk Vs. Wolverine, yes, it's mostly an extended fight sequence, but at 35 minutes, that doesn't wear out its welcome, think of it as a Marvel Aragami. When the Hulk is rampaging in the Canadian wilderness, Logan is called in to bring the monster down before too many innocent people are hurt; the two go toe-to-toe in some pretty well-animated fight sequences then get ambushed by some "old friends" of Logan. That's right, the whole thing was a Weapon X plot to turn the Hulk into a weapon and the film also features the Professor, Lady Deathstrike, Sabretooth, Omega Red and Deadpool. Wolverine has to battle his way out with the Hulk and try and stay alive. 


As strong as the draw of seeing an immovable object battle an irresistible force is, Deadpool is the glue that holds Hulk Vs. Wolverine together, with his irreverent humor providing the perfect counterbalance to all of the grunting that the rest of the cast provides. Seriously, every Weapon X character only cares about either killing Logan or making him suffer for 'reasons'; without wacky Wade Wilson wooing us with witty one-liners, the tone would be far too grim to be enjoyable. The finale of the film, with Hulk wading through Weapon X like so much chattel, is not only a hell of a lot of fun, but reminds me of the base escape sequence from Hulk (2003), one of the best Hulk fights in film history. The film ends, in probably the only way it really can, with Hulk and Logan squaring off to continue their fight. 


So is it just me, or does this seem like a kind of perfect way to introduce Wolverine to the MCU when they finally get around to it? So I'm writing this in January 2019 (yada yada backlog) and I have a slight suspicion that there will be a Wolverine and/or Deadpool cameo in Avengers Endgame, but if that's not the case, this concept may work. Sure, Hulk Vs. Wolverine is only 35 minutes long, but add in some origins flashbacks, a bit more exposition and maybe some Alpha Flight cameos and 90 minutes is easily within reach. Deadpool would probably have to be swapped out for another character, but I can totally see Mark Ruffalo signing up for a film where he gets to rampage around as Hulk for a while and the Canadian government is forced to call in an expert; "He's the best at what he does, and what he does ain't pretty". Think about it, you know I'm right on this one. 

Friday, January 22, 2021

Super-Duper Super-Sayians - Part I

Please note, this article was written the better part of two years ago and, as such, much of the information contained is out of date. However, this series of articles is going somewhere, so stay tuned. 

When I was working full-time, I picked up a couple of the Dragon Ball Super Trading Card Game starter decks and a few boosters, mainly to check it out rather than to start playing seriously, but I didn't get a chance to play it for a few months and the cards just collected dust. When I finally got to give the game a go, it was pretty interesting, being something like an update on Cardfight! Vanguard with a DBS coat of paint; which isn't bad, just not something that really grabbed me in as much as RetroDBZ or the Panini version. 

Recently, I've been playing card games with some friends, mostly the Magic the Gathering "Commander" variant, for which I have a deck that sees rare use. Naturally, I've floated the idea of my beloved RetroDBZ, but it's always easier to get people into a non-defunct game, in my experience. Thankfully the DBSTCG cards are rather beautifully wrought, so tempting in new players isn't too hard. 


Decks in DBSTCG are fifty cards plus a double-sided "Leader Card" featuring a character from the long history of the Dragon Ball franchise. My first two decks were built around Son Goku (from Dragon Ball GT) and The Masked Saiyan (from Xenoverse). I picked these decks because the idea appealed to me of running characters from the franchise that the majority of the fanbase disliked, such as Pan, Bardock and Chilled. Naturally, my friend Ryan and I played with the basic decks a few times first to get the hang of things, making plenty of mistakes, as beginners tend to and finding the patterns and synergies that make the game work. 



After a few games, I certainly preferred playing with the "Red" Goku deck, which focused on drawing cards for faster combos, rather than the "Black" Masked Saiyan deck which discarded cards to form combos. When playing a card or deck based game, I like to go for a "toolbox" approach, wherein I'm able to get the card I need into my hand, rather than relying upon brute force or all-out defense. With the few new packets I was able to get, I could expand my Goku deck, and found enough cards to make me believe that Goku Black would be fun to play, as well as more than a few Android and Cell cards. So the Masked Sayian deck became a "Green" Android/Sayian deck and some other cards got bundled for future ideas, though I'm sticking to the two decks for the moment


Why two decks? It helps to teach people the game to have at least two, it's why I used to carry around two unaltered Starter Decks when I ran Pokemon League at Good Games Blackburn, even though neither was a particularly "good" deck. Once I have a solid player base to draw opponents from, I'll probably focus on the one deck, maybe with another that's more "fun" to break things up a bit. I know a few of my readers aren't really into card games, but I thought I'd mark my progress on this one to try and share my enthusiasm for this kind of gaming as much as the game itself. So sorry, but this will likely be the first of a few articles.

Tuesday, January 19, 2021

Superhero Media: Jessica Jones - Season 2

I've mentioned before that I get two passes at each of these before I do the Superhero Media, and I have to say that it tends to pay off. Rather than sitting on my initial impression of these programmes, being the Marvel Netflix productions, I get to come back and take a longer view of them. The second season of Jessica Jones, much like Iron Fist, rose in my estimation the second time around. Yes, the season is lacking without Purple Man in most episodes, and I'm disappointed that Jessica and Luke Cage aren't together, but Jessica is still a really strong character with a great supporting cast and the series is better than a lot of things on television. The season opens with Jessica, Trish "Patsy" Walker and Malcolm investigating the origins of Jessica's powers and doing their best to keep a low profile after the death of Purple Man and the events of The Defenders. When a genuine lead turns up, Jessica backs off, afraid of actually engaging with her trauma after all of these years. 


Although lacking the punch of the Jessica/Killgrave dynamic, the second season of Jessica Jones has a strong narrative through-line, with Jessica trying to connect with family, Trish hunting legitimacy in her life and Jeri dealing with her own impending death. Themes of abuse are pushed aside for those of self-destruction, family bonds and finding hope, which may disappoint some, but I felt made the characters grow from where they were at the end of the first season. As usual, the season was a little too long, it could easily have lost 2-3 episodes without much effort, but unlike Iron Fist or The Punisher, it never seems to drag and make me wish for it to be over already. The best episode is "AKA Three Lives and Counting", where Killgrave returns as a manifestation of Jessica's psychosis, urging her to take more lives and embrace the darkness within her. As is to be expected, David Tennant and Krysten Ritter work brilliantly together, I could honestly watch an entire season of Purple Man lurking in the background, whispering evil into Jessica's ear. 


It's xmas eve 2018 as I write this, and the fate of the Netflix MCU is in flux, but doesn't look good. Whilst I honestly wouldn't mind the chance to have Ritter's Jessica and Charlie Cox's Daredevil make their way to the films and recast Luke and Danny, I really don't want to say goodbye to the characters entirely. Disconnected from the films as these series may be, they have been quality programming for the most part, with Jones and Daredevil especially being iconic versions, but I really don't want to see the back of Collen Wing, Foggy Nelson, Misty Knight or Jeri Hogarth either. Should we have to say goodby to Jessica though, it will sit proudly alongside other cancelled gems in my collection, like Whitechapel, Studio 60 On the Sunset Strip and Agent Carter. Still a great programme if you have the will to give it a go. 

Friday, January 15, 2021

Miniatures Finished: 08/08/18

It feels like forever since I've painted anything for a deadline, but I did find myself slapping coats quickly onto Vanisher below for my first game of Super Mission Force. I didn't use him in the end, but sometimes a bit of motivation is good for getting the obscure characters done.

Alfred Pennyworth: I would have preferred a miniature that looked like Michael Caine or Alan Napier, but finding this in a booster was a bit of fun. I'm tossing up on doing a Batcave for the hell of it, but I feel like that would necessitate an Avengers Mansion at some point. Heroclix. 

Baron Munchhausen: Mostly completed for my French Revolution Campaign, the Baron is also a classic hero in his own right and belongs in your Supers collection. This figure was actually a lot of fun to paint, if you can grab one, I'd highly recommend it. Eureka Miniatures. 

Robocop: I'm waiting for someone to have the gumption to sculpt and release a whitemetal or resin Robocop in heroic 28mm; no, the Nexus one doesn't count as it was never officially released (I tried several times to get one) and the whole clustercuss that was Nexus. Until that day, this one will have to do. Converted Wizards of the Coast Star Wars Miniature.
 

Vanisher: I only know the character from old reprints of silver age X-Men, but apparently he's had something of a revival in recent years. As mentioned above, this was a bit of a quick job, but the Games Workshop glazes give great results with little effort. I know many older wargamers a resistant to start using GW products again, but the effect and technical paints are well worth checking out. Heroclix. 

Ghost: After seeing Ant-Man and The Wasp, I kind of had to paint up a ghost. I had to dig one out as I've used a few for conversions here and there, hence him being a bit wonky from being in a pile of old clix. Heroclix. 

Mewtwo: Not explaining my enjoyment of Pokemon again here, really glad to finally have a Mewtwo to game with. I'm hoping for a version without The First Movie power armour at some point, but this will do for now. Gashpon. 


Tuesday, January 12, 2021

Superhero Media: Justice League Unlimited

I know I'll make a lot of Young Justice fans mad with the following statement, but; Justice League Unlimited is the best superhero television programme ever made. Yes, even better than Batman the Animated Series, but only just. Following on from the end of Justice League, the series opens with Green Arrow being forcibly recruited on to a mission with Supergirl and Captain Atom and sent into China against the wishes of the Government of the People's Republic. Although the team initially butts heads, they eventually work together to take down a giant atomic monster that the Chinese were building to defend themselves from the Justice League. The entire first season is given over to a conspiracy plot with Cadmus gunning after the League, which is masterfully done, with elements introduced as early as the first episode. Best of all, Cadmus has legitimate issues with the Justice League and neither side is demonstrably "bad", just two different approaches to defending the world. 


With such a huge cast of heroes, the focus tends to hover around a few for the most part, those being Supergirl, Green Arrow, The Question, Huntress, Wonder Woman, Hawkgirl and Green Lantern, though there are plenty of feature episodes so that Hawk and Dove, Star and Stripe, Vigilante, Booster Gold, Batman, Wildcat and Superman all get their moments as well. The villain roster is expanded with the Legion of Doom appearing in the second season, and Lex moving from the post-Crisis evil businessman persona to mad scientist/evil genius over the first few episodes. The writing is actually really sharp for a programme pitched at children, with great speeches by Green Arrow and Black Canary, Flash talking a villain down rather than fighting and Wonder Woman refusing to buy into Batman's moody brooding lifestyle. Even The Question's insane conspiracy ranting is done so well as to be pure entertainment; "The plastic tips at the end of shoelaces are called aglets, their true purpose is sinister."


The one real complaint about I have about Justice League Unlimited, is the episode "Epilogue", which retcons the story of Terry McGuiness, aka Batman Beyond, to fit some weird Cadmus conspiracy, it just never sat well with me. Still, that's one episode out of the entire two seasons that I don't care for, which is a damn good hit rate. I've said it before, but when I think of DC heroes, these are the versions that spring to my mind for the most part; there's a great mix of iconic and revisionist that makes it a joy to watch every time. If you've never seen Justice League Unlimited, do yourself the favour of checking it out, even just to see Superman fighting Captain Marvel, Wonder Woman turned into a pig and probably the best Superman speech ever put to multimedia; "That man won't quit as long as he can still draw a breath, none of my teammates will. Me? I've got a different problem. I feel like I live in a world made of... cardboard. Always taking constant care not to break something. To break someone. Never allowing myself to lose control, even for a moment, or someone could die. But you can take it, can't you, big man? What we have here is a rare opportunity for me to cut loose, and show you just how powerful I really am." 
Classic. 

Friday, January 8, 2021

The Picth: Gamera

I actually thought of this idea years ago, before I started this blog and before I even thought of "The Pitch" articles. On school holidays, I used to sit up with my father and watch the Wednesday night "Cult Movie" on SBS, here in Australia; which introduced me to Wuxia, Samurai, J-Horror and, of course, Kaiju. I gravitated more towards Gamera than Godzilla, mostly because Gamera is truly a hero, fighting for humanity, rather than just happening to be the "least worst option" that Godzilla is. I think coming across Gamera: Guardian of the Universe and Gamera 2: Attack of the Legion first was probably a contributing factor, as they're easily some of the best Kaiju films ever made. I think, without the language barrier, Kaiju films have the potential to make a real impact in the West, but the translation of themes across the Atlantic never really seems to be great, and the films feel half-formed. Yes, this is probably my most fan-ficcy idea, that I've been sitting on for years, strap yourself in for minutiae and obsession with obscure references. 

When all hope is lost... When your children cry out in terror... He will return.

Gamera: Defender of the Earth 
When Earth is attacked by insect-like alien invaders, the governments of the world find themselves powerless, turning on each other in their panic. Just as the president of the USA is about to launch nuclear weapons in an attempt to "sterilize" infested cities, reports start coming in of something fighting off the aliens, something huge, yet unseen, flying through the sky and hurling balls of fire. A diplomatic mission from the Japanese arrives in the ruins of San Fransisco with a message; Gamera has returned.

Plot  
Act One, aliens invade, massive destruction across the globe and plenty of buildings falling over. There is a decent look at the smaller aliens (for the Gamera fans, they're The Legion, the last lot Gamera fought were only the scout party) and military hardware, plus we are introduced to most of the major characters. There are hints at Gamera, but no good shots of his entirety. 
Act Two, Gamera is revealed, he fights the Legion whilst our protagonist is brought into the narrative, with people trying to convince them to help out, even though it may cost their life. During a battle with a big Legion monster, Gamera is mortally wounded and/or killed, creating tension for the next act and to introduce mana as a concept. 
Act Three, our protagonist accepts their connection with Gamera and the Worlds' governments agree to fight alongside a giant turtle. Mana helps get Gamera back on his flippers and we're off to the big fight. Assuming the emotional weight has worked in the previous two acts, this part of the film is an extended battle sequence, with jets, explosions, Kaiju fights and stirring musical cues. 
Epilogue, Gamera departs, our protagonist is revealed to be hurt but ok and we tease the sequel. I'm thinking Gyos or Virus. 



Tone
Godzilla (2014) and Kong - Skull Island are the framework here. The characters and setting already "work", they just need to be presented in a manner in which a "Western" audience can accept them. There is nothing more ridiculous in mana, Atlantis and a fire-breathing turtle than in Guardians of the Galaxy, it's not an impossible sell. Whilst the situations in this film are utterly silly, the characters within the film will take it utterly seriously, because, to them, it's actually happening.

Cast

There are only two major roles that really need to be filled properly, but, luckily, one of them is done already; Ayako Fujitani as Asagi Kusanagi. 

Sometimes, things just work out. Kusanagi was the only non-Gamera character to appear in all of the 1990s Gamera films, becoming an expert on Gamera who is called upon during monster attacks to help. Having a character "legacy" like Kusanagi would tie Gamera to the previous Gamera films without relying too much on continuity or prior knowledge for the audience. Best of all, Fujitani has become a know actor in the West, appearing on The Last Ship, a popular cult series. In this film, Kusanagi's role is to provide exposition on Gamera and to train our protagonist. In an ideal world, she would be our protagonist, but having a 40 year old non-white woman lead a major action film is somehow still verboten in the 2020s. 

Our protagonist needs to be an actor of Japanese descent that can speak English like an American, which is a combination I figured would be easy, what with the largest American population of Japanese extraction living in California. My gods, I had to dig for this one. Turns out she's Australian born, go figure. For our, as yet unnamed, protagonist, I'd pick Shioli Kutsuna; 
You may know Kutsuna as Yukio/Surge from Deadpool 2, but she's been acting in Japan for years and speaks fluent English. In this film, her role will be that of a relative of Asagi Kusanagi, who has inherited the empathic link with Gamera and is needed to work with him in battle. Kind of like piloting a Jager in Pacific Rim, but with a whiff of magic and use of the Iron Ingots from Gamera - Defender of the Universe, Kutsuna must share the pain and triumph with Gamera to help humanise the giant turtle.

It's something that doesn't make it across to Western Kaiju films, but playing the monster is a big deal in Japan and the actors that have done it are famous in their own right. Of course, in the Western films, there is no rubber suit, just CGI. I get that many find the suits silly, and they've never looked convincing, but they're a part of the genre and always feel "missing" when not present. My solution is so simple that I can't believe I'm the only one to have thought of it; motion-capture the rubber suit. Seriously, build a suit, put an actor in it and then layer CGI over it for a better look than either the suit or CGI can achieve alone. Who do you put in the suit? Why, Doug Jones of course; 
Do I even need to justify this one? Who would be more suited to making the movements of a 80-meter turtle engaging enough to carry a 2-hour film? His Silver Surfer was one of the better parts of a profoundly disappointing film.

Crew 
This really needs to be a co-production. I know that several attempts to have a Hollywood studio adapt Gamera have failed, so get Toho to run a fair chunk of the production, but bring in an effects team and name director from a big Studio. In terms of director, I have a few ideas, but because I like to to highlight more than the obvious Hollywood "nerd" favourites, I'm backing Ang Lee for this one. 

Essentially no one other than myself and my father have ever said anything overly positive about Lee's Hulk, but do you know what Lee does brilliantly in that and many other films? Make the audience care about the surreal and absurd. Hulk has a much stronger emotional through-line than The Incredible Hulk, and Lee's adaptation of The Life of Pi managed to keep the ethereal tone of the novel without alienating audiences. Lee came up through Wuxia films, so I trust him to direct a decent action feature with a strong emotional core woven through. 

Other Stuff 
Despite the fact I doubt Gamera would be a big enough hit to build into a series, the current Hollywood model insists on trying to build a "cinematic universe" with anything faintly nerdy. For this series, which is kind of following on from the 1990s films, Gyos and Iris could work, but a reworking of one of the classic enemies would probably be better and just make a bit more sense. From what I can tell, Legendary Pictures has the Hollywood option on Gamera at the moment, so a having him appear in the WB Godzilla franchise isn't out of the realm of possibility. As I said in the very first "The Pitch" these are never about what I think a film or franchise should look like, merely how I believe it could go together. Hope you enjoyed this one. 



Tuesday, January 5, 2021

Superhero Media: Gamera Vs Barugon (1966)

Given that Kaiju are such a big industry both inside and outside of Japan these days, it can be a little jarring to go back and watch early examples from before the genre really established its own tropes and style. The follow-on from the somewhat-popular Gamera the Giant Monster, Gamera Vs Barugon covers the failure of the Z-plan and Gamera's return to Earth when the rocket fails between Earth and Mars. Keep in mind that Gamera can fly in space, that'll be important in later films. Due to the events of the first film, the United Nations have a better management plan for Gamera and he's not causing a great deal of fuss. Meanwhile, a trio of criminals are planning an expedition to a Pacific island to recover a gigantic opal. The majority of the film is given over to the machinations of the criminals and their infighting, though they are responsible for the release of Barugon, for the opal is actually an egg! 


Barugon is a giant, spiny lizard with a chameleon tongue and freezing breath who shoots deadly rainbows from his back. No, really. I've included a picture below in case you don't believe me. Barugon rampages through Japan, freezing everything and causing mass evacuations. The criminals turn on each other, leaving the pilot alive to aid the military with the help of a beautiful island woman. Most of the second act of the film involves the JSSDF trying to drown Barugon, because Gamera is frozen in the first round. As Barugon is somewhat allergic to water, the JSSDF uses water-bombers to keep it in check and tries a variety of strategies to lure it into a nearby lake. When all else has failed, Gamera breaks free and wrestles Barugon into the lake, saving the day in a satisfying but brief fight scene in the last few minutes of the film. 


Gamera Vs Barugon is not a great example of the genre, as clearly there wasn't enough budget to more than two brief Kaiju fights. The fights that are there are interesting enough, but take up less than a quarter of the entire run time. As usual for the studio, the model production is brilliant, even Barugon looks pretty decent with his light-up horns, though still looks like a crawling man wrapped in rubber when he moves. If you're planning to watch every Gamera film, you'll hit this one, but for those just idly curious, it can be skipped without missing anything major.

Friday, January 1, 2021

Miniatures Finished: SWAT Team

I decided to replace my old SWAT team with something a little more contemporary looking, using Eureka Miniatures' "Zombie Containment Team" to start with. Once time and finance allows, I'll pick up a few Bundeswehr to use as SWAT specialists, like a K9 Handler, radio operator and one to convert to be holding a sledgehammer. Five will do for SS4 games though.

 Sometimes a simple paint scheme works out best. 


Name: SWAT/Revolutionary Guard/Fascist Police Force
BP: 85
Affiliation: None
AP: 6
Strike: 5
Strength: 4
Dodge: 3
Sense: 3
Toughness: 3
Mind: 3
Resolve: 4
Damage: 6/6  
Powers
Bodyguard – May become the target of Toughness Damaging attacks targeting friend within 3”
Entangle 5 – 3AP 15” range, Models struck are Immobilised
Scope 2 – Remove 2 bonus Dodge dice due to range for targets of Ranged Attacks
Weapon 2
Ranged Attack 6 (does Knockback)  
Henchmen Team – 5 Members