Back in the blocks again, this time to take a look at the blocks themselves as I get to work on some terrain at long last. As mentioned previously, I took advantage of a sale at Brutal Cities (https://brutalcities.com/) to pick up five buildings that should fill out my Mega City 1 table quite nicely. So far, I've had time to put a couple together.
You can see that whilst beautifully designed, the buildings have pretty basic interiors, as is common for this kind of MDF terrain. Having learned my lesson with my superhero table, I'll be holding off on painting until I add some more details and decide what each building will be in the broader game narrative. This will most likely involve counters and large furniture inside to provide cover and encourage players to fight out some battles inside. Hopefully making the buildings more than just elaborate hills. Having the buildings assembled also helps me consider elements like scale, as seen below.
The door is a good indication of how "big" the model is meant to be. With one of Andy's Citadel Judge Dredd miniatures from the 1980s, it looks huge, the porthole is over his head and the push-plate at eye-level. This is an old miniature though, probably closer to 25mm, so let's look at something more current.
Ok, here's another Punk in Sports Armour that I'm working on, a more recent 28mm miniature from Games Workshop, and it's better, with the porthole at a more reasonable height, but the door still seems a little big, so let's go up again.
Ah, good old Space Marines, always the yardstick of industry scale creep. Ok, this looks about right, except that this is meant to be a massive superhuman, so let's try a large human miniature.
Ok, this Cyberpunk Combat Zone mini is giving me a good idea of scale. These doors are way too big for anything remotely in 28mm. This is Batman Miniatures Game or MCP scale easily. Disappointing, but not unexpected. What this means is I'll be adding some signage, facing or other baffle to hide the true height of the doors before painting. It's a pretty quick method of fixing the issue and has the added bonus of making my collection a little more unique to me as well. I'll also be adding magnetic patches for some attachments and surfacing some areas for graffiti and street art.
The second building has a nice shop or workshop vibe that I'll do something with for sure. You can just make out in the pictures that I cut down the roller door for more access and better light on the inside. I'm not sure just how well this set will make a full table, to be honest, but I first have to get the other three buildings assembled and lay them out. With my cars and a few garbage piles, I might just be able to swing it all together, but time will tell.
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