Kill Team Aesir prepares to enter the research centre (played by my Doom Boardgame tiles).
The Death Cult of "The as-yet unnamed Martyr but don't we look nice in orange?" gather (Played by Brendan).
The tunnels make for a different style of Kill Team game.
Kill Team Aesir move into the building in standard two by two cover formation.
The, much faster, cultists spread out much more efficiently (the cult uses the Dark Eldar rules).
Seeing that they're outflanked from the start, Heimdall orders his Veterans into the main space, taking Thunderstrike with him down the flank to tackle the Cult Leader.
The Death Cult Assassin and taciturn Einherjar clash, with the mighty marine coming off second, but buying precious time for the other Veterans.
Thankfully, backup has arrived, with Loki cutting through several cultists.
Bill and the Cult Specialist pull off an amazing feat by defeating each other simultaneously with their flamers.
Loki does his best to cut through more cultists, but the Assassin makes off with the objective and the day is lost.
Back at Valhalla Fortress, the After Action Reports of this incident gives Watch Master Odin pause. Who is this cult of "The as-yet unnamed Martyr but don't we look nice in orange?"? What Inquistor are they working under? And why are they working directly against the might of the Deathwatch?
This was a fun game, trying out new board layouts and different ways to play Kill Team with a more narrative bent. Although I lost, a couple of better die rolls would have forced a draw or maybe a win; I'm still pretty happy with the result given how hard it was to keep up with the Dark Eldar on the larger board. Keep an eye out for more Kill Team Narrative games in the future and probably on another blog or something, it's all in development.
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