Monday, August 14, 2017

Champions of the Omniverse - Part 18

Returning, once more to Avengers Mansion, suspended in Limbo, The Champions of the Omniverse come face-to-face with Immortus (really Kang in disguise) who insists that they depart for their next (and final) mission as soon as they are able. The team spread out to look for Kang's time machine, excepting Spiderstrike, who heads to the kitchen to make sandwiches, and Koga, who uses the Avengers computer to scan for alien tech in the building. After a quick search, our heroes discover a large machine in the foyer of the mansion and reach the conclusion that it's Kang's time machine. As they near it, Kang himself steps forward,
"So, Avengers you figured out my scheme," laughs Kang, "it will do you no good, I have already won!" 
The Champions point out that they are neither the Avengers nor the ones that figured Kang out; they take the opportunity to ask if he actually is a younger version of Immortus or not. Kang tries to relate the plot of Avengers Forever, but it doesn't help much, so both sides decide just to start fighting. 



With a snap of his fingers, Kang summons weapons to his hands and a crowd of Anachronauts, his chosen warriors from history. Spiderstike mocks Kang for bringing men with muskets and swords to fight them, so Kang snaps his fingers again and Deathstroke the Terminator and Dragon Man appear at his side. Firenado charges Dragon Man, but the robotic beast swipes his arm and knocks the hero flying. The Anachronauts open fire, lead balls proving surprisingly effective against the spandex worn by most superheroes; Spiderstike returns fire with a tray of sandwiches. Firenado blasts away at Dragon Man, but it is difficult to tell if it has any effect. Deathstroke runs at Sonic Tsunami and the pair clash blade to water blade, Sonic Tsunami lucks out and manages to freeze Deathstroke in a block of ice. Meanwhile, in the Control Room of the mansion, Koga activates the security system, adamantium doors slam shut around the foyer and the lights go out. Grabbing the Chronotron from the fallen Arsonist, Spiderstrike fires at Kang's time machine, hoping to send it back to the 26th Century, but the beam deflects off an invisible force field.


Protecting their master, the Anachronauts open fire and bring down Spiderstike, Kang's fire takes out Sonic Tsunami an instant later. Firenado absorbs the incoming fire of the Anachronauts to try and heal himself as he and Dragon Man flit around the foyer, trying to get the best of each other. By now, Koga has exited the Mansion and wandered around to the front entrance, using his light control powers to turn invisible. Dragon Man catches up with Firenado and crushes the life out of him, leaving Kang to backhand Gigawatt out of the fight. Thinking he has won, Kang begins to gloat about his conquest of the 20th Century, allowing the invisible Koga to enter the foyer, scoop up the Chronotron, activate his Force-field De-activator and blast Kang back where he came from. Immortus returns, healing the Champions back to normal and thanking them for their help in defeating Kang and saving the Omniverse. Our heroes are not happy at almost dying repeatedly for Immortus' labyrinthine schemes, and tell him where to stick his thanks, also deciding not to return the goodies they stole from the Eternal Fortress. Immortus returns the heroes to Eon and our campaign concludes. 

This is not the end for the Champions, they shall return in adventures sometime in the future, stay tuned! 

Friday, August 11, 2017

Superhero Media: Batman Year One (2011)

Good to know that Warner Premiere's inability to adapt the best Batman comics of all time into anything watchable didn't start with The Killing Joke. Batman Year One manages to lose all of the charm of the original graphic novel, focusing on Batman rather than Gordon and dropping the beautiful neo-noir art aesthetic for a bland palate and stilted animation. And I know that Kevin Conroy can't always play Batman and someone else needs to be found at some point, but Ben McKenzie does not do a good job here, sounding about fifteen at the best of times. Yes, Batman is meant to be younger and I regularly complain about grunting Batman sounding like he's passing a kidney stone, but McKenzie's voice still grates. Brian Cranston is a decent cast as Jim Gordon, but his reading is flat and uninteresting for the person meant to be the protagonist. 



Yes, Jim Gordon is the actual protagonist of this Batman story, even Frank Miller admits so in notes for the special edition of the graphic novel, but the production crew of the film seem to have forgotten it along the way. Gordon has the arc, the main struggles and even the best fight scene (see below). Cutting down on the Gordon story really doesn't make much sense, even to make room for more Batman and Catwoman, who, again, don't really have major character arcs in this story. Speaking of Catwoman, I would have hoped that one change that would have been made would be her underage prostitute friend; but no, apparently that was an important element of the original vision to keep. Yes, Gotham is painted as a city of the worst sins, but maybe just shift her age up a little to mitigate the creep factor? I think the drugs, corruption, pimps and prostitutes over the age of consent convey the message just fine. 



The lack of quality in Batman Year One is a real shame, the Warner Premiere Under the Red Hood and All Star Superman are amazing adaptations, keeping the charm of the source material and making the narrative work in a different visual medium. Given the patchy nature of film adaptations of DC works, I increasingly find myself puzzling over the ones that "work" and the ones that don't. Quality of and adherence to original source material are seemingly not factors, there is no continuity of character, writing and theme. What works for DC adaptations is a nebulous thing that no one, least of all Warner Brothers, seems to be able to get a handle on.

Tuesday, August 8, 2017

Terrain Finished: Roof Access

Knights of Dice rooftop access finished for the tops of my city buildings: 

 Eureka 28s for scale. 

 As you can see, the scale of the doors is ridiculous, clearly intended for Knight Models miniatures. Aside from that, I can''t argue with the quality for the price, they'll get their first game shortly.